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Download Cue Classic

Cue Classic Download Mediafire Electronic version of the acclaimed boardgame. The game simulates an investigation to find out which of six suspects (whose names are or resemble specific colors), which of six weapons and nine rooms which are involved in a crime of murder.
The game takes place in a mansion with several rooms and several objects, they are the instruments of murder.
At the end of the game, it is revealed who the killer is, with what object he killed, and in which room of the mansion was the murder.

Uploader Comments:
Just uncompress and play

More Info:
Size: 18.12MB
Format: .7z
Language: English

Requirements:
OS: Windows XP/Vista/7
CPU: 500 MHz
RAM: 128 MB
DirectX: 7.0a
HD: 25 MB

Download :

http://www.filesonic.com/file/4333760885/CC%20by%20Hiryuu.7z

Download Ghost Whisperer 2: Forgotten Toys [FINAL]

Download Ghost Whisperer 2: Forgotten Toys [FINAL] | 156 MB


Team up with Melinda Gordon as she communicates with ghosts to solve the mysteries they left behind.
Play as Melinda Gordon who helps the spirits of those who have passed to communicate with the living.
The story centers around a rich family in Grandview that is having a bit of a ghost problem.

Download :

http://www.filesonic.com/file/e9tzEaG/Phenom_Ghost.Whisperer.2-_Forgotten.Toys.rar

Download Counter-Strike Source v1.0.0.69 (2011/MULTI)

Counter-Strike Source v1.0.0.69 + OrangeBox + AutoUpdate + Multi-language [No-Steam] (2011/MULTI)
Year:2011 | PC Game | Eng, Rus | Developer: Valve | Publisher: Valve | 2.28 GB
Genre: Action
As in the original version of the game, Counter-Strike: Source team confront each other counter-terrorism (CT, SWAT) team and the terrorists (T) in a series of rounds.

Each round is won by performing a specific mission (such as disruption bomb or rescuing hostages) or after the destruction of all members of the opposing team.

Gameplay is similar to that in Counter-Strike. Most of the weapons are also identical to the weapons in Counter-Strike 1.6, except for the shield, which was available counter-terrorists. In buying rounds later became a place automatically in the early rounds and the purchase of new weapons. The cartridges are now free, just give full ammo when buying weapons, they also can be refilled after returning to the place of purchase.

Extras. Information:
The assembly is recorded in DVD-5 (auto-installer), so you can record on DVD-ROM, run and automatically prompted to install the game.
The traditional setting is also stored (Setup.exe).
After installation is recommended to run the updater!

FAQ:
Q: How come the other servers?
A: In the game choose to start the game>> Internet>> update it. Then select the server you like. Also, it is recommended to remove the checkmark from simplified. the list. Enjoy the game.

In: Change the name?
A: There are two options: a) Do you have a desktop shortcut should be Change Nick-Name - run it. If you are for any reason on the desktop you do not have this shortcut, go to the game installation folder which contains the file UltimateNameChanger.exe - run it. b) In a game in the console (press tilde "~") to enter setname "your nickname";

Q: Why does the updater updated for so long?
A: The refresh rate depends on several parameters: a) The amount of updates (updates can take several hundreds of megabytes), and b) the number of simultaneously "Update" players (speed host updates 512 KB / sec, which means that if both are updated every 5 players, then everyone will have the speed of ~ 100 kB / sec, etc. ...); c) Other problems with the network / internet as you do so at the host and updates.

Q: How do I update the game?
A: You have a desktop shortcut should be Update Counter-Strike Source - run it ... after a few seconds / minutes you have the latest version of the game. If you are for any reason on the desktop you do not have this shortcut, go to the folder to install the game. This folder contains a file Css_Updater.exe - run it.

Q: How do I enable the console?
A: Settings -> Keyboard -> Advanced -> tick "Enable console development." The console game is called in the key tilde (~, E).

Q: When connecting to a server it says "steam validation rejected" and would not let me, what is it?
A: You are trying to connect to license server, this is impossible.

Q: When I issue "no permissions to run cstrike", for that error?
A: You need to turn off Steam before running pirated games Valve.

Q: When I try to connect to the server writes to me "you are working in unsafe mode" and does not let that be done?
A: You need to turn off Steam before running pirated games Valve.

System requirements:
OS: Windows 2000 / XP / Vista / 7
Processor: Pentium 1.7 GHz or equivalent Athlon
Memory: 512 MB RAM
Hard disk: at least 5 GB of free hard disk space
Video: DirectX 8-compatible
Sound: DirectX-compatible sound card

Download :

http://www.filesonic.com/file/Kk3JVGd/Counter-Strike.Source.v1.0.0.69.part1.rar
http://www.filesonic.com/file/VqpeTBq/Counter-Strike.Source.v1.0.0.69.part2.rar
http://www.filesonic.com/file/hj8HS32/Counter-Strike.Source.v1.0.0.69.part3.rar
http://www.filesonic.com/file/IDR31dc/Counter-Strike.Source.v1.0.0.69.part4.rar
http://www.filesonic.com/file/nh2xUxj/Counter-Strike.Source.v1.0.0.69.part5.rar
http://www.filesonic.com/file/hj8HSvD/Counter-Strike.Source.v1.0.0.69.part6.rar

Download SkyDrift Mediafire

SkyDrift-TiNYiSO
Developer & Publisher: Digital Reality | Size: 531.7 MB
Genre: Action
Get closer than ever before to the world of adrenaline pumping sky-racing where flyboys can test and master their flying and combat skills against the deadliest opponents! Admire amazingly detailed terrains. Unlock state-of-the-art planes and personalize them with unique racing skins.
Be the first on the single and multiplayer challenges, where possibilities are limited only by your own imagination.
The goal is simple: If you can't overtake them, shoot them down!

Features:
Eight Modern Planes to Fly: Choose from eight modern, state-of-the art airplanes turned into killing machines, each with four different skins for a total of 32 unique racing skins.

Six Power-ups! Capture up to two different powers in your plane's arsenal, then collect upgrades to increase the strength of those existing powers.

Strategy becomes key as you must choose which powers to keep, which ones to upgrade and which ones to convert into Boost energy Stunning Visuals: Race through scenic venues like the Grand Canyon, Alaskan Terrain and Hawaiian Islands, created with beautiful, vibrant colors.

8-person Multiplayer: Take your friends down online in this fast and furious battle.

Three Unique Game Modes: Power Race Mode is high-speed racing paired with power-ups; Speed Race Mode where players navigate the course through ring targets that accelerates plane speed and Survival Mode where pilots race against the countdown clock and each other.

Burn/mount, install, copy crack, play!

Additional Notes:
Game is multi 5: English, German, French, Italian and Spanish
Game detects your windows language setting and set language after that.
So change your windows settings, if you want to play in another language!

Download :

http://www.filesonic.com/file/OH0xXA6/SkyDrift-TiNYiSO.rar

Download Stone Age Cafe [FINAL]

Download ISO Stone Age Cafe [FINAL] | 96 MB


Manage your own cafe in the Stone Age era to save your tribe from hunger and earn some tribal cash in Stone Age Café! The tribe’s shaman has foretold Chuchii’s destiny: she’s going to become the tribe’s cook! What she doesn’t know is that a great cook can not only save the day, but change a whole tribe’s fate! Run the Stone Age Café and save Chuchii’s entire tribe in this incredible Time Management game!


Download :

http://www.filesonic.com/file/aTgxFIK/Phenom_Stone.Age.Cafe.rar

Download Monument Builder: Eiffel Tower (FINAL)

Download Monument Builder: Eiffel Tower [FINAL] | 94 MB


Travel through time and witness a historic construction in Monument Builders: Eiffel Tower, an amazing Time Management game! Travel through the streets of 19th century Paris and visit the incredible construction site of the famous Eiffel Tower. Improve the surrounding neighborhoods for the world expo, provide parts to the construction site, develop the local economy, and improve the roads so it’s easier to transport materials in Monument Builders: Eiffel Tower!

Allgames2k.com 

Download :

http://www.fileserve.com/file/z6H6ybm/Phenom_Monument.Builder-Eiffel.Tower.rar

Download Devastation (2011)

Devastation (Pc/ENG/2011)
English | Platform: PC | Release: December 23, 2011 | Publisher: ARUSH Entertainment | Developer: Digitalo Studios | 860 MB
Genre: First-Person Shooter
Developers of first-person shooters are desperately trying to reinvigorate their old dogs with new tricks. Some do realism, some try their hand at scare tactics (I hate you, Shannen), some do pure combat, some role-play a bit, and some just give gameplay the bird and stuff their boxes with a load of useless, vulgar crap. Others? Well, others make players presidents of their own little group of killing machines.

Each design has its ups and downs. Scary games can be more Leprechaun and less Exorcist. Combat titles can lack AI or be too straightforward. Those ones stuffed with random garbage can turn out like a corn tortilla wrapped around every single item the Taco Bell/KFC combination restaurant offers... Not so good. Then there are the squad-based shooters, which perhaps have it hardest, for they depend on several of the base components the others require, but also need to deliver on the whole command and control concept.

Before segueing into how he saw Gloria Estefan naked while she "was" his cousin, that kid at school who walks over, taps you on the shoulder and then begins to prattle on about the greatness of latest videogames because they're so pretty may have you believe Rainbow Six birthed the squad-based FPS craze... Do me a favor and throw a little Space Hulk in his face the next time he opens his mouth. So there might have been some other, more popular game that did it first and better, but Space Hulk is what I remember and Space Hulk is what I'll use (it had a cool box -- deal with it).

Way back when, Games Workshop knew that certain things needed to be done to make a title of the sort successful. The graphics were ugly as all hell, the control was half broke, it was quite possibly one of the hardest videogames ever made, and every single level looked pretty much exactly like the one that came before it, but damned if it didn't work. Ordering troops was easy. As an Imperial Terminator, it was your job to command a bunch of Blood Angels around and eliminate Gene Stealers on a snowballing space hulk that happened to be barreling toward a colonized planet. This was possible because you could temporarily freeze time (which itself is freaking bizarre), bring up a tactical map overlay, point your goons around, have them line up in halls, cover angles and move as a unit throughout the levels. If all else failed it was always possible to manually control the lot of them from the first-person if need be. How do you like that, Rainbow?

Where are we going with this? Devastation from Arush, Digitalo and Groove tries something similar. It takes the concept of squad management on an action level, makes sure your squad is constantly facing overwhelming numbers, and insists players control the whole thing while getting shot from sixty different directions. Unlike Space Hulk, this game is far from ugly, it's not identical from one level to the next, and it's not super duper hard (there also aren't a whole lot of Gene Stealer Tyranids to deal with). Unfortunately, also unlike Space Hulk, pointing the goon squad around is a bigger pain in the ass -- a task that ultimately isn't completely necessary to enjoy successful gameplay.

Depending on the mode and the level, it can indeed be rather important to keep the eight bums you command following you (defense and assault come into play later into the game). Brazenly, the developers at Digitalo decided that instead of perfectly symmetrical, unobtrusively square levels, they were going to create immense mazelike environments with plenty of dead ends, an absolutely astonishing amount of interactive clutter, narrow planks, death pits, and a whole lot of other crap. This means the artificial intelligence had better be sporting some intelligence. Nothing will kill your Daikatana quicker than some buddies refusing to board the elevator.

Amazingly, the team of ruffians I employ managed to navigate these insanely detailed worlds rather effortlessly. They'll climb the hell out of ladders, scurry across wood beams between buildings (unless they need to be pushed off for blocking my path), and will follow to the best of their abilities, provided they don't feel like just standing around or hunting a lone Pacification officer (corporate jerk) way off in the distance, which they have a sick tendency to do. But it's not the pathfinding that keeps AI down!

When only a couple of men are enlisted, the game remains fairly simple to manage. The more troops that join the ranks, the harder it gets. As Devastation moves along, the collection of rapscallions, like ugly Pokemon, will grow. As it does, each of the little problems and AI inconsistencies will compound until all that's left is a bunch of guys who never seem to be doing exactly what you want them to unless you're holding their hand.

The premise is great: game drags on, group grows, weapons become more readily available, people need to be given certain weapons for certain roles and placed in certain spots to counter the enemy, the game moves on some more. Yeah, well you try throwing guns at the heads of your men and poorly dressed women by hitting the backspace key and then selecting all of them by name alone. Wait... Were you Jim or Bob? And what weapons did I toss at your face exactly? Come on, come on! We're getting shot!

Group problems matter little. Unless you're playing simulation and dealing with the AI's eagle-like sight and unfair computer given advantages, you'll find arcade mode to be a relative breeze. Simulation, though, is where the pro will find most joy in Devastation. Its very inclusion is neat, and the added pressures and slower pace it brings to the table can be great, especially midway through the solo campaign when it completely transforms to something akin to your average bot match with single controllable spawn points for either faction.

Enemies will run around like bots, jump around like bots, do in your face tactics like bots, and seemingly try and bunny hop while shooting like crazy and randomly ducking (hitting their target every time if the weapon they wield boasts any kind of accuracy). Watching a Devastation fight is almost like being a spectator to multiplayer deathmatch where unskilled scrubs drunk off Nyquil are having at it. Playing Devastation can almost be as fun as watching these fights, however. Enemies are everywhere, the world is gorgeous, you have a ton of weapons, and people are shooting every which way. That alone deserves recognition.

With a tweaked combat system and combat AI (from Halo to Red Faction to Half-Life to Far Cry), Devastation could have been so much more.

Using next-generation Unreal technology, the game has managed to craft some of the most amazing environments in any shooter to date. Every single room, street, hall, alley, corridor, roof, balcony, and staircase is so totally filled with perfunctory litter it's almost distracting. The nonsensical post apocalyptic world is masterfully delivered through technical achievements in the field of level design. Nearly every piece of discarded refuse can be shot or moved in some way. Mostly frivolous, boxes, cans, barrels, computers and more come complete with destruction animations and applied physics (however glitchy) that gives the large and comparatively quick loading environments an eerily believable look and feel. Ducking behind four stacked boxes and seeing them shot off one at a time, exposing your frail head, is just too cool.

For as detailed as the environments are, the character models aren't. Stiff animations, poorly detailed faces, sloppy bodies, texture work that looks like a large man rubbed a cheese grater over their skin, and some weird art decisions make characters look like the hobos ripe for the robbing in Deus Ex. Thankfully, there are a damn lot onscreen at any given time and colored well by nice lighting and made lively by nice particle effects. Unreal tech seems to handle it all pretty decently, too. Me? I'm all about quantity over quality any day of the week. To that end, Devastation is darn pretty.

Sheer technical brilliance takes a back seat to somewhat archaic design philosophies, though. As sprawling and open-ended as some of the levels seem to be (this problem is not nearly as bad much later on in the game, when it switches to that straight up multiplayer map style we talked about and is no longer focused on linear A to B levels), most come with an inordinate amount of locked doors. Who takes the time to render 400 doors in a level that are all useless? It's impossible to tell what you can and cannot open at a glance, so often just walking about and trying everything in sight is the only way to go, which can make the necessity of exploring for health and ammunition somewhat tedious. I also feel further compelled to endure this tedium and try and open every door because even though a nifty little radar indicates where my next objective lies in relation to myself, I naively cling onto the slim hope that by wandering about I'll somehow discover just what the hell is going on.

Like the Postman, everyone in the world that is Devastation is a complete idiot incapable of remembering the past. It's only 2075 and suddenly the Earth imploded and got itself conquered by multinational conglomerates that are all evil. As far as I can tell there are no longer many civilians (if any), but there are plenty of resistance fighters to combat irrationally motivated corporate scum, fueled by pure evil, of course.

Devastation starts with little explanation, back-story, character development, or any kind of a plot. Those police looking dudes are bad while you and the rest of the ex-military gangbanging homeboys are good. Peachy. Police dudes also have some kind of cloning device. Swell. Don't worry, you're going to find the blueprints conveniently on Alcatraz after you get kidnapped and you're also going to try and "expose" the evil corporations for what they really are. Since this is a post apocalyptic future that doesn't seem to be inhabited by anyone, let alone one that's democratically governed, I'm not all that clear on who you're going to expose them to, but what the hell, at least you can get a cloning machine out of it.

And it's like this for level after level after level after level. Seriously, what the hell is going on? Who are these people? I read the manual, I checked out the story between missions, I listened to the whiny doctor gone skater skank, but all I know is that I think the main character, Eminem, is some kind of lunatic good guy in dire need of a cloning machine of his own because the corporations are evil. Why are they evil, Eminem? Since you also seem to be evil (or are at least cool with shooting folks and threatening women with pistols), why don't you just join the corps and ditch the hood? I guess we're all also in the "technology dark age," so that probably pissed him off... Oddly, no one I've seen wielding an assault rifle in advanced sentry protected facilities seems to understand that the dark age is in effect. I see it as modern day Detroit, only unpopulated.

The conversations don't ever help the plot. Everyone in Devastation has a tendency to just kind of say stuff. It makes sense, if you don't care about story, but it's awfully annoying, as are most of the sound effects -- something you all will be able to attest to given the amount of feedback Digitalo has received. They're busy readying a patch to fix up some audio issues, namely changing guns to keep them from sounding like they all fire peas, but that isn't out of the box, and I can patch Ultima IX all I want, but it's still going to be Ultima IX come review time.

Screwing up the way a billion different weapons sound is pretty zany. Devastation doesn't exactly sport a billion (plus or minus nine hundred million, nine hundred ninety nine thousand, nine hundred and sixty five) but it has a fair compliment of ass kicking tools.

The Goldeneye effect works. A lot of the guns in Devastation serve similar purposes, but the mere fact that they were included is enough to warrant praise. Variation is goodness. Besides, there's even a cute little mouse bomb. The number 35 doesn't change the fact that you'll be using the guns to uncomplicatedly shoot folks and inanimate things, but at least there are a bunch of them.

And what of multiplayer? Multiplayer can be great and multiplayer can be worse than being kicked in the shins. Territorial mode (exactly what you play in singleplayer) is cool, when it functions (I've been assured that a patch is in development and should be released shortly).
You win territorial by keeping your single spawn point. Camping won't be a problem because the objective is not to amass kills, but rather to shut down the spawn regenerator of the enemy and then systematically exterminate his remaining forces. If yours gets whacked, you'd better hit theirs and bring it to 'em. Multiplayer completely alters the game for the better. Without AI comrades and daft AI opponents, a lot of the problems of Devastation fade away...but then it's broken, so who cares?

CLOSING COMMENTS
Bugs, the absurd storyline, often nonfunctional multiplayer, odd graphical and physical glitches, in-your-face bot-like combat, and some questionable level design are all problems. Conversely, excellent visuals, an immense arsenal, an enjoyable multiplayer component (when properly working), and a stab at originality are all pluses.
Devastation is a balancing act between that negative left-hand and that positive right-hand. One's reaching for the belt, ready to scorn, while the other is picking up the mouse and hotly anticipating patches and the improvements they promise.

Down the middle, Devastation is slightly above average. A more action heavy, AI driven combat system and a more robust command and control mechanism could have propelled the title into greatness if the story were a little better and the physics were a little polished.

Worth checking out, Devastation can't hope to usurp the best of the genre, but it still deserves a download at the very least.

1.Install game.
2.Install devastationpatch_v390
3.Play

Shared by AllGames2k.com

Download :

http://www.filesonic.com/file/dyQSjuf/Devastation.part1.rar
http://www.filesonic.com/file/cmbEUBa/Devastation.part2.rar

Download Puppetshow 3 Lost Town

Puppetshow 3 Lost Town CE-JAGUAR
Language: ENGLISH | Platform: XP/ViSTA/7 | Company: UIG | Size: 592 MB
Genre: Puzzle
The newly discovered cave system brings excitement to the entire town. Soon everybody is out exploring... until something emerges from the darkness and snatches a young girl, leaving no trail to follow. Further searching reveals an entrance to a strange place. Stranger still are the discarded puppets and devices. Use your hidden object and puzzle skills to solve the thrilling mystery behind the abandoned town of Moonstone.

- Bonus levels
- Built-in strategy guide
- Evocative and sinister music
- Striking wallpapers & screensavers
- Concept art

 Shared by AllGames2k.com

Download Links :

http://www.filesonic.com/file/tPOeeom/Puppetshow_3_Lost_Town_CE-JAGUAR.part1.rar
http://www.filesonic.com/file/RvQRmeV/Puppetshow_3_Lost_Town_CE-JAGUAR.part2.rar

Download Postal 3 DVD (ENG/PC/2011)

Postal 3 DVD | 10.8 GB
Publisher:Akella | Developer: Running With Scissors
Platform: PC | Release: 23.12.2011
Language: English
Genre: Action
The third edition of the comically violent, seriously violent, and just plain violent videogame series. This time out, you can lead your gun-toting character towards a variety of different life paths, including a serial killer, an activist gone eco-terrorist, and, most vile of all, a presidential candidate. A wide array of celebrity performances are used to bring the sick and crazy game to life, while the Source engine provides the power behind the game's social satire and politically incorrect virtual violence.

OS: Windows 7 / Vista / XP
Processor: 3.0 Ghz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher)
Memory: 1GP XP/2GB Vista
Hard Disk Space: 13.5 GB
Video Card: Video card must 128MB or more and should be a DirectX 9 –compatible with support for Pixel Shaders
DirectX®: 9.0c
Sound: DirectX 9.0c Compatible

DESPITE THE CRACK IS STILL IN RUSSIAN (THE ONLY ONE AVAILAVABLE ATM) THE GAME IS FULLY ENGLISH- FOLLOW INSTRUCTIONS BELOW

Download, extract to game dir, run Make_it_English.bat, mount POSTAL3_mini.isz
run p3.exe and keygen.exe and activate game (FOLLOW THIS NUMBERED STEP IN GROWING ORDER AS SHOWN IN PICTURE)

Shared by : allgames2k.Com

Download Links :


http://www.fileserve.com/file/VpzUBYB/Postal.3.Retail-P2P.part01.rar
http://www.fileserve.com/file/nu5BvW4/Postal.3.Retail-P2P.part02.rar
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Download Zuma ultimate Collection (2011)

Zuma is attracting shooting game, getting complicated in each step and each stage.
You have to match 3 balls of similar color, prevent the balls from reaching the open mouth, catch falling surprises and extra power supply.
It is not so simple and not easy. Deluxe is the hardest even for gamers.

GREAT FUN FOR ALL AGES. KIds may use it from age 5 - especially the Luxor and Atlantis.

Each game has its own install instructions inside its rar file.

Note: saved games are located in the game instalation dir, like C:\Program Files\GameHouse\Zuma\userdata as SAV file.
So you can't save for more than one user .
To prevent falling back to beggining of a stage (frostrating!) make a backup of the sav file before starting a new level.


- Windows 98/ME/2000/XP/7
- 350Mhz or faster Processor
- 128MB RAM
- 16-bit Graphics Support & Sound Card
- DirectX 7.0 or better

Shared by AllGames2k.Com

Download :

http://www.filesonic.com/file/1058687761 -

Download Jojo's Fashion Show: World Tour (Dash/Time)

Download Jojo's Fashion Show From Japan to Barcelona, racks full of vibrant clothes and lifelike new male and female models await in Jojo's Fashion Show: World Tour. Mother and daughter designers, Jojo and Rosalind Cruz, have finally earned a name in the fashion world. Now Ros is leaving the nest to pursue her own dreams and Jojo must find a reliable replacement. As backstage drama unravels, Jojo quickly discovers that fair-weather friends and ruthless enemies are closer than she ever suspected.
Join Jojo in her worldwide quest to keep the Las Cruces label hot and fend off devastating scandals. Can you suit up a burly Bullfighter with seconds to spare? Do you have what it takes to design clothing worthy of the Las Cruces runway? With Ros across the ocean and the Las Cruces label on the rocks, Jojo needs your fashion savvy more than ever.


 Shared by : AllGames2k.Com